Some Android stuff can be found here:
Information about
MediaCodec
Information about
systrace
Information about
screenrecord
Some of my stackoverflow answers that border on being blog posts:
Game loops, SurfaceFlinger, and you
(partly an expansion of
an older post
)
Interaction between the app lifecycle and SurfaceView's rendering thread
TextureView vs. SurfaceView vs. GLSurfaceView
Dalvik object sizes
Working around missing syscalls in bionic
Minimize Android GLSurfaceView lag
Some non-Android things:
6502bench SourceGen
disassembly listings
My old
Destiny 2 Nightfall Solo Guides